Status

All systems operational.

Static health for the hosted service, the latency budget we hold ourselves to, and recent incident history.

Conversation Loop

Operational

Median reply under a second

Speech Recognition

Operational

Streaming, committed on a silence threshold

Avatar Rendering

Operational

30 to 60 fps sustained

Meeting Studio

Operational

Recording and live transcripts

Avatar Editor

Operational

Live 3D preview

API and Webhooks

Operational

GraphQL and webhook delivery

Latency Budget

790 ms serial

The stages overlap. A partial transcript is sent speculatively, and the first clause of a response is synthesized while the rest is still generating.

  • Capture and Voice Detection

    40 ms

  • Speech to Text

    180 ms

  • First Model Token

    220 ms

  • First Audio Chunk

    190 ms

  • First Rendered Frame

    160 ms

Incident History
  • August 22, 2026
    Resolved

    Recording export queue backlog

    Server-side composition completed normally, but export delivery ran behind for a period. Live calls, transcripts and the conversation loop were unaffected.

  • May 30, 2026
    Resolved

    Avatar Editor preview failing to load

    A shader compilation regression prevented the live 3D preview from initializing on a WebGL2 context with no float texture support. Resolved within the hour, and no calls were affected.